Kiwami 2 features “The Truth of Goro Majima”, a tale that explains how Majima left the Tojo Clan after the events of Kiwami and is found running… an entirely legitimate construction company, in Kiwami 2. His journey brings him into conflict with his opposite number in the Omi Alliance, Ryuji Goda – the “Dragon of Kansai”, to Kiryu’s role as the “Dragon of Dojima”.Īfter the success of Yakuza 0’s backstory for Goro Majima detailed his shift from smooth, romantic tough guy running a cabaret club to the shirtless, cackling “Mad Dog of Shimano”, and subsequent ‘Majima Everywhere’ mode in Kiwami saw him popping out of bins and dancing onstage to find reasons to fight Kiryu, Sega clearly knows what fans of the series want. Despite his role as an adoptive father, Kiryu is pulled back into Japan’s underworld to find a new chairman for Tojo Clan. Tojo’s chairman has been murdered, by rival organisation the Omi Alliance, and is quickly falling into disarray. Originally released as Yakuza 2 in 2008, the game picks up one year after the events of Yakuza/ Yakuza Kiwami, which saw Kiryu Kazuma abandon the life of a Tojo Clan gangster. The latest addition to my out-of-order experience of the series is the next remastered game Sega have seen fit to deliver us: Yakuza Kiwami 2. After my introduction to the series with prequel Yakuza 0, revamped first entry Yakuza Kiwami and the slightly jarring jump to the recent release of Yakuza 6: The Song of Life, I’ve found myself quite enamoured with the series’ blend of crime, altruistic protagonists and absolutely bat-poop insane side content the games are known for. The Yakuza series seems to be enjoying a Western-release renaissance over the last few years, with titles being both more visible and more popular.
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